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Rhythm heaven rocker girl
Rhythm heaven rocker girl













rhythm heaven rocker girl

Tsunku really liked the idea of the Flick action regardless of the long time to adapt. The Flick action took them about "two to three months" to research and "six months" to eventually adapt the control into Rhythm Heaven. The Flick action took the staff a "little getting used to" as they had to make it feel "fair" to the player until they realised that if flicking was combined with the music it would give the players a "good sense of timing".

rhythm heaven rocker girl

The ability to touch the edge of the Touch Screen was considered, but was determined to be too difficult. Osawa didn't like the idea of using buttons, so he considered a control mechanic that involved the Touch Screen. Rhythm Heaven's development "wasn't easy" for the staff.

rhythm heaven rocker girl

You can help Rhythm Heaven Wiki by doing it. How important are these widget things, anyway? The following should be done: move this and other development/localization/regional differences trivia, as well as the pre-release logo ( link) to Rhythm Heaven/Unused















Rhythm heaven rocker girl